Again, we started editing late due to the studio only being available on certain days. The first thing we did was placing the new footage into the sequence, replacing the old footage. Once we had properly gone through and cut each shot as well as we could we moved onto grading. This would be our main focus this week around. We started off by finding the shot we thought would be most hard to grade, which in this case was a shot which showed all of the characters at the table. We adjusted the grading using Procamp until it looked good. We then changed the grading of all of the other shots, using the settings from this shot. Of course, we had to grade some shots differently if the lighting was different.
While editing, we found that the background atmospheric sound didn't sound right - this was because we had deleted the audio in the shots that didn't include sound effects. This meant that the atmos sound was present in some shots and not in others, so it sounded very strange. To fix this, we added fade transitions for the audio of each shot.
There were also some problems with some of the shots. Some of the shots we used were from older shoots, so we had to use masking on these shots to make them to keep the same aesthetic throughout the whole opening sequence. There was also a shot which we didn't manage to get - the newer version of the shot featured the actor in the wrong clothing and a different haircut; and we couldn't re-shoot this shot because the actor was away on a Geography trip.
The bad shot |
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